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Walk It Out | 
| From: Konami Category: Video Games
List Price: $29.99 Buy New: $24.54 as of 7/30/2010 07:32 CDT details You Save: $5.45 (18%)
New (21) Used (2) from $21.99
Seller: Amazon.com Rating: 227 reviews Sales Rank: 125
Platform: Nintendo Wii Genre: sports_and_outdoors_games ESRB: Everyone 10+ Media: Video Game Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Operating System: Nintendo Wii Shipping Weight (lbs): 0.3 Dimensions (in): 5.7 x 7.5 x 0.5 Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!
MPN: 40082 Model: 40082 UPC: 083717400820 EAN: 0083717400820 ASIN: B002CZ7P04
Publication Date: January 2010 Shipping: Eligible for FREE Super Saver Shipping Availability: Usually ships in 24 hours
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| Features:
| • | Along with exploring and unlocking the Walk It Out! gameworld, players can also engage in a series of mini-games at any time. These include: Whack-A-Slack!, Psycolo and Smash ?n Run! | | • | Explore a uniquely motivational in-game world where the more you step, the richer your world becomes, with new places and goodies only a step away. | | • | The only fitness-focused game that keeps you in the game with great music. Walk It Out! allows you to move to the beat of 120 songs, including 20 favorite licensed tracks. | | • | Get a visual feel for how well you are doing through charts and graphs that show burned calories, distance traveled, steps taken and more. | | • | Play using the peripheral of your choice, including the DanceDanceRevolution (DDR) Wii controller, the Wii Remote and Nunchuk or the Wii Balance Board. |
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Product Description Experience a revolutionary and unique workout where walking to the beat of great music unlocks an exciting in-game world. Keep movin' to the beat of all your favorite in-game tracks as you extend your workout in bonus minigames. Compatible with the Wii Balance Board and the Wii DanceDanceRevolution Controller, Walk It Out will have you groovin' your way to a healthier you!
Amazon.com Product Description
Walk it Out! provides gamers on the Wii platform with a unique way to explore an inviting and entertaining gameworld, while staying active and social. Containing both local single player and multiplayer options, and supporting the DanceDanceRevolution (DDR) controller for Wii, the Wii Remote/Nunchuk configuration or Wii Balance Board, players walk to the rhythm of an in-game soundtrack, as well as take on a series of mini-games. With continued success the gameworld expands with new physical elements, as well as additional songs by popular artists which together keep the fun coming and players moving as they discover new challenges with each step they take.  Walk your way to fun and fitness using your controller of choice. View larger. |  Two-player local support. View larger. |  AI companion stat and calorie tracking. View larger. |  Your choice of three mini-games. View larger. | Gameplay Walk It Out! is a unique blend of simulation, action, rhythm and exercise gameplay. The game's main campaign, known as Stepping Mode, exists in an area known as "Rhythm Island", can be played in single player or local two-player simultaneous and challenges players to explore a gameworld that grows with every literal step taken through it. These steps are patterned after the rhythm of the songs of the in-game soundtrack, which are tapped/stepped out using the game controllers supported. These include the Wii Remote/Nunchuk, the Wii Balance Board and the DDR controller for Wii. Tracks are of various speed and tempo, which the player can alter through difficulty settings. The game features a moving indicator line, known as the "Stepping Guide" that helps players keep in tune with the beat, and the displaying of lyrics, which for some can be helpful in keeping in time, can also be suspended as the player chooses. As players walk in synch they are rewarded with in-game chips, depending on their level of accuracy. These chips can in turn be used to unlock "Event Capsules", which hold a variety of elements ranging from new songs, new paths through the gameworld and physical environmental features like zodiac constellations and rainbows. The unlocking/purchasing of events can happen as the user pauses the action to do so, or can be cued to happen as the required chips are collected. Additional features include: character customization and Mii support, your choice of a male or female AI companion, in-game song set lists, map functionality and varied camera controls for improved Event Capsule searching. Mini-Games Along with moving through the main campaign found within the Walk It Out! Stepping Mode, players also have the option to take a break and play a range of entertaining mini-games, some of which involve walking and some not. These include: Whack-A-Slack! A take off on the iconic game Whack-A-Mole, here players try to hit as many of the "Slackie" creatures as possible with an in-game mallet, within the parameters chosen for the game. Multiple difficulty settings are available and play is possible during a single run-through of an unlocked song or set list, or by letting the song(s) loop and play as long as you like. Psycolo Psycolo is a puzzle game in which you use your ability to walk to the beat to move a cube around a gameboard collecting hearts and avoiding Slackies, all while maintaining your on-screen health through accuracy in play. The game features 3 ways to move your cube. Smash ‘n Run! Another nod to Whack-A-Mole, Smash ‘n Run! again has players looking to drop the hammer on Slackies. The difference here is that players need the right size hammer, if not Slackies can fight back and drain your life. This game also incorporates the Wii Remote/Nunchuk controller configuration with your choice of DDR mat or Wii Balance Board controllers. Game Features - Uniquely Motivational Gameplay - Stay active and explore an in-game world where the more you move, the richer your gameworld becomes. Unlockable areas and music tracks tied to the in-game time of day ensure the discovery of new items and goodies every time you play.
- Music to Get You Going - Walk It Out! is the only fitness-focused game that keeps you in the game with great music. Move to the beat of 120 songs, including 20 licensed tracks, including masters performed by the original artists. Hits include: "Boom Boom Pow" by the Black Eyed Peas, "How Do You Sleep?" by Jesse McCartney, "La La Land" by Demi Lovato, and more.
- Track Your Achievements - Get a visual feel for how well you're doing through charts and graphs that show burned calories, distance traveled, steps taken and more.
- Wii Balance Board Compatible - Play with the peripheral of your choice, including the DanceDanceRevolution Wii controller, Wii Remote and Nunchuk or Wii Balance Board.
- Mini-game Fun - Along with exploring and unlocking the Walk It Out! gameworld, players can also engage in a series of mini-games at any time. These include: Whack-A-Slack!, Psycolo and Smash ‘n Run!.
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| Customer Reviews:
Showing reviews 1-5 of 227
Walk it Out Scores for Fun, Low Impact Exercise! January 13, 2010 Lee Mellott (Frederick, Maryland) 319 out of 324 found this review helpful
I have always enjoyed DDR (Dance Dance Revolution) but wanted to find something lower impact. I tried "Outdoor Challenge" and "Wii Active" but as great as they are, they weren't right for me. I wanted something pretty mindless that did not involve a lot of thinking or jumping around trying to keep a nunchuck strapped to my thigh. Happily I found it with "Walk It Out".
Walking is a great exercise and nothing beats a brisk walk outside. But "Walk It Out" offers great indoor entertainment and a fun way to change up your steps. It is walking on steroids. You get to walk along at a steady pace (you can set the difficulty) but it stays interesting as you uncover surprises. The game boasts over 120 songs that get your heart rate up including tunes by The Black Eyed Peas and Jesse McCartney. You can also select and edit playlists.
If you enjoy indoor walking tapes such as Leslie Sansone's you will probably love "Walk It Out". Once you get the hang of the control, there is lots to discover on the Island and the music keeps you grooving. Plus it is fun!
"Walk It Out" can be played by shifting your weight on the Wii Balance Board, using any of the buttons on the DanceDanceRevolution Controller pad or with a Nunchuck. Slipping the Nunchuck over your pants or in your pocket tracks your steps, keeps the game simple and allows for a wide variety of movement. With the Nunchuck you can also wear supportive footwear which you can't with the DDR Controller pad. The record section of the game keeps tabs on steps trekked and other data.
One drawback to the game is you cannot use your regular Mii. You create a character at the start but it is limited in configuration. Also, though I feel this game may be fun for young children and those who enjoy walking, I think many hard core gamers and those looking for intense physical exercise will find "Walk It Out" boring and will want to look elsewhere for entertainment.
If you are looking to vary up your walk and want a fun change of pace, "Walk It Out" is a great way to get fit, motivated and moving!
UPDATE: I am finding the game really keeps me walking. Tonight, I decided to go for a quick fifteen minute walk and ended up walking an hour and ten minutes!
The walking is quick and simple. But the way the event capsules work can be confusing. If you want more information than the booklet with the game provides, there is a link in the customer discussions section to a longer Konami instruction booklet.
~ Lee Mellott
A "Gray Panther's" Review of Walk It Out January 28, 2010 shop*til*you*drop 162 out of 164 found this review helpful
I'd like to add my Walk It Out critique to the many excellent ones that have already been written. This evaluation is intended for other members of the ARRP generation. You know who you are. I should add that I don't consider myself a gamer. I like computer programming and graphics, but not usually games. For years though, I have followed the evolving exergame field. I own several early attempts at the genre. I have owned a Wii since it first arrived on the scene. I also own a good number of Wii "games" that purportedly inspire the human will to exercise. In my case, they don't. When it comes to exercise, I take a lot of inspiring. Wii Fit comes close but like many other reviewers here, I became frustrated with the constant "stop and go" in that "game".
Then, suddenly, Walk It Out walked onto the scene.It caught my interest. Like several reviewers, I found the packaging off putting. The photos of kids and a young adult didn't really scream, "This game is for you." Instead, it said the opposite, "This game isn't for you." However, I like to walk and the more I thought about the game, the better it sounded to me. It wasn't hugely expensive. I somewhat blindly pre-ordered the game. I received it the day that it came out, but waited to play it until the following morning.
Day 1: My first experience with the game made me wonder if I'd made a huge purchasing mistake. I read the documents that came with the game, but found them very lacking (the extended version of the docs is much better). My initial orientation in the stadium was a nightmare. I ended up flailing around for a bunch of extra time before I could escape to the island. In fact, I still have a phobia related to entering the stadium. At any rate, after about .6 miles of walking, I gave up in frustration. For me, trying to select the capsules while walking was also quite difficult. Even trying to figure out the game concept was rough.
Day 2: Thankfully, I don't give up easily. Figuring out this program became a challenge in and of itself. The next walk went much better. Things began to fall into place. It was still a bit confusing, but I was walking around to the music, collecting some chips and managing to hit a few capsules. Wow. Look at that: a palm tree popped up, a car, a deciduous tree. "Now this is kind of fun." I got so involved with working on the area around the stadium that I forgot the time. That NEVER happens to me during exercise. I made it a mile. "Hmmm. I'm too tired to go on, but I WANT to!" (" Unheard of, unthinkable.")
So, the days have walked by. I've been using the game for several weeks now. I rarely miss a day of walking. I feel like the island is taking shape. Maybe I am too. Yesterday I walked 3.9 miles which isn't bad for me. I have unlocked most of the routes on the island. I've gotten a couple of areas of vegetation completed. I've collected some music. I've even collected quite a few medals. I have never enjoyed exergaming so much. This game allows me to make progress. I've logged around 30 miles! The music isn't really my "thing", but as others have said, most of it is pleasant, fast, and great for mood elevation. Finishing a session on the island leaves me humming away and smiling. The little Wii figure that I follow around the island is filled with positive energy and joy.
This game offers so many options for input devices that most individuals could find something that works for them. I actually like the nun chuck the best, but it leaves me very sore because I like to walk, dance and jog around while using it. In my case, it is also less accurate than the balance board. I don't use it every day. I offset it with the balance board which gives a less robust workout, but still helps me use some different muscle groups. I walk without problems on the balance board. I even use my sneakers. I find that heel walking does work best to match the beat, but I have not found any issue using light steps or even marching while while on the board. I've also tried the dance pad. That was fun, but I could not get it to work well. There was too much sliding around and the mat wasn't accurate enough. It became frustrating. My guess is that regardless of the input device that you use, you will feel your muscles talking to you the next day.
I do suggest changing the game setting to "easy "so that you won't be penalized for missing beats. I worked with the penalty for a week or so. It wasn't bad that way, but I found it somewhat frustrating because NONE of the input options (nun chucks, balance board, or mat) recognize my steps properly. Turning off the penalty, helps relieve that frustration.
That brings me to my primary "gripe" about the program. It is still rough around the edges. That is, the input devises don't always work well. That interrupts the fantastic feeling of being a part of this game. When the devices are working, it is as though you have stepped into another world. The island is a happy place. You want to be there. You forget that you are exercising. However, when the input devices don't register your steps, it sometimes goes beyond frustrating.
Several reviewers have also mentioned the difficulty of using the Wiimote to select the capsules, CDs, clocks, etc. The hand bounces all over the screen as you are walking and trying to hit the capsule. That can be maddening. However, as one reviewer stated, it adds another dimension to the game. I now tend to look at it as a part of the game challenge. In fact, I felt very proud of myself yesterday when I finally managed to snag a CD that hovers above Spirit Mountain.
There is such a diversity of input options for this game that they offer a gentle way to start exercising for some of us, but also offer levels far beyond easy. The game takes some getting used to. My guess is that the people who have given it poor reviews didn't stick with it long enough to get a real feel for it. That is the primary reason that I waited quite a while before offering an opinion. That said, Walk It Out isn't going to be the game for everyone. People, who are very fit, might not enjoy it. A traditionalist who loves "real" workouts in a gym might also want to look elsewhere. For older people, like me, I highly recommend it (after talking to your doctor if you have any medical issues).
If Amazon had a rating of 4.5, I'd give it that. I'm rounding up to 5 because I find this game is close to what I've always wanted to find. It isn't perfect yet. I wish it had a way to record your weight. I REALLY wish the input devices worked more accurately. I wish there were more choices in the types of songs. It would be great to have sections of choice. Like, 40s,50s, 60s, 70s,....2010 etc. That way, everyone could choose the songs that appealed most to them. I'd love to be able to walk to "Zippity Do Da lyrics". I warned you that I was old. LOL.
All in all, I'm happy with Walk It Out, and like so many others here, I am looking forward to more of this type of game genre. It is refreshingly different and addictive. Anyone, young to old, can find a level that fits. It is the closest thing to the Holodeck that I've found yet.
Sweat it out!!!!!!!! January 13, 2010 Lizzie B. (Orange County, CA) 59 out of 60 found this review helpful
This game was worth the wait.
In this game you have a choice of multiple types of controls (nunchuk and wii mote, DDR Dance Pad, or Wii Balance Board). Songs, environment elements, and walking paths are all un-lockable as you step in time to the music tracks.
While you are walking, rather than jogging in front of your TV, the 'walk' is rather fast paced as you have to keep up with the songs. You can adjust the speed so you don't have to keep up with the full beat of the faster songs if you don't want to.
Since there is so much to unlock, it is easy to stay motivated since you can't unlock everything in one walk, and I found that although I was sweaty and tired, I was already looking forward to my next session. I really enjoyed being able to go different directions and walk different paths, and part of the fun is getting enough 'credits' to unlock various different paths.
I will say that the 'trainers' are a bit annoying with them saying 'amazing' or 'wow that's great' at each unlock or accomplishment.
But that was the only draw back for me.
I enjoyed getting updates on my steps walked, distance, and calories burned - and the review at the end helps you to set goals for your next walk as well.
This game is more light hearted and it is a bit 'young' audience wise, but if you just want a challenging walking game that will give you music and a change of pace from the other Wii Fitness games, I would suggest picking this one up.
Walk It Out - Share Your Results Discussion February 18, 2010 Far_Isle (FL, USA) 40 out of 40 found this review helpful
I have to say this upfront - I hate exercise. I am not lazy - if I find a sport I like, I do it. I work at it because I enjoy it, but to just sit and lift heavy lead plates until my elbows snap off at the seams - not my idea of a good time. Sweat and gasp, in place or around the neighborhood for 3 hours - also not my idea of having a blast - if that makes me lazy, alas I must be . . . :)
I discovered a cure, however, for my boredom and reluctance to work out - and that of course is Walk It Out. When I first got this 'game' I discovered a nice thread/discussion about the software here at Amazon titled 'Share Your Results From Using Walk It Out'. The people have been inspiring, funny, and a strong motivator. I tried then to describe how I was feeling and what I was up against. That wall that I described then is slowly diminishing - the reluctance to move has been replaced by an inability, inexplicably, to STOP MYSELF FROM MOVING. Yes, old dogs can learn new tricks. I offer my initial observations from that discussion in the hopes that anyone doubting the usefulness and fun of Konami's wonderful program will doubt no longer.
*****
I do not know if I can express this well - I will try to paint a picture of the last 5 years in a couple of sentences. I have spent the last 5 years, slowly and steadily, unhappily but on a seemingly unalterable course, of gaining 102 lbs on a frame already 45 lbs overweight. I am 5' 9.5" - I went from 243 lbs to 345 lbs. I bought Wii Fit Plus and found that I was simply Wii Fit Plus SIZE - I couldn't use the balance board; I couldn't use the title. Then I saw Walk It Out on Amazon. I have been waiting patiently, since Wii Fit Plus basically reminded me I was a Wii Bit Overboard.
I got Walk It Out last Sunday. Last Saturday I was an exhausted, overworked, underpaid, non-exerciser. I hated to exercise and didn't do it. I was too tired, too old (42), too fat (345 lbs and climbing), and too embarrassed to have anyone see me. I wouldn't go to a gym; I didn't even want to walk outside at night in my neighborhood. I just didn't want to run into ANYONE I knew who'd not seen me for awhile. But I digress. Last Sunday I got my Walk It Out.
This is now one week later. I have walked 89,000+ steps. I have burned 4,740+ calories. I have spent 6 hours and 30 minutes of game time. I have walked an unbelievable 25.1 miles. I have lost 5 lbs. I have been unable to sleep well for almost a year - the weight causing or contributing to sleep apnea. The past 7 days I would say my sleep time is nearly doubled, in that when I go to sleep I fall asleep quicker, stay asleep a bit longer, and if I wake, get back to sleep faster.
I also notice a flexibility improvement - unsure why because I am not stretching or doing anything outlandish. I just notice when I walk during the day - to my car, down the halls at work - I am not dragging my legs forward like a drowned corpse walking through wet sand but rather my legs seems to be in place as I step more easily, almost 'ahead' of me, if you get what I mean. Anyone that has suffered the burden of massive weight will know and can attest that when a sudden burst of energy takes over, or when a walk that used to be laborious is over and was a pleasure before one even noticed - it is like a shot of electricity, a bolt of hope.
And that is what Wii's Walk It Out has been for me. An invitation to grab a fistful of hope and turn the ship around. I did take a break, Friday and Saturday - and I felt guilty. I felt a bit lazy. But most of all I felt I missed out.
Walk It Out is an adventure. The exercise is an almost unconscious blessing. As you expand your routes and create the scenery around you (think 'walking through Sim City at ground level, pointing and clicking and building your metropolis - to a beat) you get lost in the fun. The music is varied - mostly modern and upbeat, some are death defying if you really try to keep to the beat - I find 'Get Your Freak On' by Missy Elliot requires me to jog in place, arms pumping (yes! Me? Arms pumping? Indeed!) and amazingly NOT STOPPING. Something I would never do if you just gave me an iPod with that same song on it and told me: head outside and jog until the end of the song. I'd get 45 seconds into it and be DREAMING of the end. And then I would stop.
Walk It Out is great fun, great exercise. I look forward to continuing on the adventure, unlocking new buildings and things - getting to 100 miles in just one month.
If someone had told me I'd set a 100 mile walking goal and that I would be more than 25% done with that goal in 6 sessions - I'd say they needed to cut out the vodka with their Twinkies.
Konami - you are giving thousands (hopefully millions) an island full of fun and a big helping of hope. Please promise us the Walk It Out series will be a long, challenging, and fun one. Thank You. From the bottom of my heart.
*****
I really cannot believe the change - in attitude, in shape (the bags are now in my clothes, not under my eyes). I cannot believe after all this time I really CAN change myself - one step at a time.
You must give this program a try if you have ever felt worn, unable to move, unwilling to be motivated. One step at a time and you too will escape the future you thought was set in stone.
Great way to get moving and have fun at the same time! January 21, 2010 M. Burress (Cincinnati, OH United States) 27 out of 27 found this review helpful
Honestly, if it weren't for a couple of glowing reviews here on Amazon, I would have not been interested enough to try Walk It Out because the cover graphics make it look lame (my opinion)-they're not targeted to a 30-something married person with no children (me).
Thankfully, I kept an open mind, and I'm glad I read the reviews that point out that you CAN use the Wii Fit Balance board and pick your feet up all the way. That part is very true! I stepped just like if I were in marching band picking my feet up. The game tells you not to and that it could be problematic, but I managed to not fall off the balance board (just the same as if you do the island cycling or marching band on Wii Fit plus), and my steps were generally counted pretty accurately, though the DDR mat might be more accurate as others have stated.
I played for over an hour last night (without realizing the time), shortly after receiving it in the mail.
The initial set-up is similar to the cover of the box...kind of juvenile and a bit extra-perky for my taste. One you get past this set-up portion (selecting what you want your character to look like and initial how-to training), the juvenile feel goes away. (a big plus for me because it would be intolerable for an entire game).
The game: you walk around an island that has minimal landscape and decor at fist, but that's where the fun begins. Each step you take earns you coins to buy things to decorate with. Last night I bought several trees, benches, potted plants, light posts, a suspension bridge, and even a burger joint (go figure!). You also use the coins to buy new songs to walk to, and you can click on things to build cool features like a rainbow or constellations. One thing that took me a while to figure out were the "time circles". The time circles look like a clock, these help unlock times for the clock in the settings portion of the game. It is called a "magic clock," and you can't change the time if you haven't unlocked the settings for that time, and though I'm not sure why yet (probably says in the book, but I was too excited to play to read the book), I am guessing this is so you can choose to walk with Daylight even if it's truly nighttime in real life.
***edit: I found the manual on the Konami web site, and it tells about the "MAGIC CLOCK". Different bubbles (they call them capsules) are available at different hours of the day. Since most people are not able to play every hour of every day, the Magic Clock allows you to change the time of day to collect different capsules. Each hour is broken into 4 capsules, so you must unlock all 4 capsules to unlock a specific hour.***
When you point on the little bubbles (which are pretty much EVERYWHERE on the island, so there's plenty of stuff to decorate with and keep you busy), it will tell you what it will unlock and buy and how many coins it will cost. 1) If the lettering is red, you haven't already earned enough to buy it, but you can click it and store it in the bank of 3 circles at the top of your screen, and then they will be bought when you DO have enough coins. The only thing with this is once you do have enough coins you will have to go back to that circle and click on it to actually build the item. (you will know when you point at an item and it has only the item name in black lettering with no price that it's something you've already earned and can open). 2) if the lettering and price are black, you already have enough coins to buy and the item will pop up immediately if you click on it. Aiming and selecting these bubbles is a little tricky to do while walking to the beat, but after a while it gets a little easier.
A few tips from what I learned in 1 hour+ of play:
1) use the wii nunchuck to change which direction you look (much like turning your head),
2) if your trainer annoys you (I use the guy who is less annoying), pointing the wii mote at the map and clicking toggles the trainer to mute/unmute
3) it takes a while to get the gist of where you are on the island at first. it will get easier as you buy items and have landmarks. There is a larger map viewable if you exit the game play mode
4) to change settings, save, look at the map, access mini-games, change the playlist (wonderful if there is a song you don't like), click the unlabeled square at the bottom right of the screen. You can easily return to walking by clicking the curved arrow at the bottom left of the screen, but you want to be sure to click the "confirm" arrow at the bottom right of the screen to save any changes you've made before returning to game play.
As for the music, so far it's pretty good. I'm not going to love all the songs, but I'm pretty picky, and I didn't mind any of the songs last night. They are not midi-files or knock-offs from what I've seen so far-- they seem to be the original artists performing them (although they are edited to be family friendly, such as in Boom-Boom Pow by the Black-Eyed Peas.) You can turn the lyrics on or off in the settings; It's kinda neat to see the lyrics, but honestly, I'm busy looking at how well I'm keeping on beat or clicking the little bubbles to notice the lyrics much. Also, the paces of the songs vary but are mostly pretty good and peppy. So far the slowest is "I'm walking on sunshine", which is the song they start you off with.
All in all, I'm addicted, and I am pretty sure I am going to play this until there's nothing more to play---I'm already hoping for a sequel or add-on pack. I found it hard to quit even though my buns were definitely burning (you will not burn the same muscles you'd burn from regular walking, obviously). I have ordered the DDR Hottest Party III kit, so I'll try the dance mat when I get it, which I think would be easier on your feet (if you have carpet underneath). Walk it out is not going to have you gasping for air, but it's great for indoor fun and burning a few calories without feeling like it's a drudgery. I walked almost 13000 steps last night and burned about 330 calories, so that's not too bad. I'd recommend stretching afterward.
Follow up: I got the DDR Pad, and it works great. One thing I like better about using the dance pad is you're not limited to just walking in place. You can step on any of the active squares of the dance pad, which to me seems like a better workout...I can do a bit of a mambo and step front,right,back,right, or any combo of steps. This makes it more fun because it's more than just marching in place.
Have fun...and if you have any questions, feel free to ask!
Showing reviews 1-5 of 227
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